This Descent-style dogfighting is plenty of fun once you get the hang of it.Every weapon has both an energy and kinetic damage rating, so fights are mostly about switching between them as needed to knock down enemy shields or armor, spitting the occasional homing missile, dumbfire rocket, or mine as you go. Somewhat unusually, Everspace 2 definitely seems much better suited to mouse and keyboard controls than gamepads because of the number of inputs required to make good use of it, but the gamepad controls are certainly workable. This Descent-style dogfighting is plenty of fun once you get the hang of it and lets you do a lot of strafing maneuvers you don’t see elsewhere. If you aren’t pushing a button, you’ll come to a stop (unless you disable your inertial dampeners, in which case you’ll keep moving but have to thrust to change direction). Having more recently played more traditional space fighter games like Star Wars: Squadrons and Rebel Galaxy Outlaw, it was a minor struggle for me to get back into this particular groove of flying: instead of opening up a throttle to move forward at a constant speed like an airplane, here your ship moves much more like a character in a typical shooter. Watch that footage for yourself in the video above.Primarily, Everspace 2 is about combat. Besides experimenting with a variety of weapons and loadouts, it’s going to be the worldbuilding and characters, including a biomedical engineering graduate with telekinetic powers, that will keep you immersed as you uncover the town’s mysteries.Īnd after recently taking a greater glimpse at Redfall‘s gameplay during Xbox and Bethesda’s Developer Direct showcase, we couldn’t be more hyped for this vampiric shooter. Redfall is actually a completely open-world setting that players are free to play seamlessly in single-player as well as in co-op multiplayer while the threats will also include fighting human cultists. Playing as a group of survivors, this isn’t just Left 4 Dead with blood suckers. Redfall is the name of Massachusetts town overrun by a legion of vampires created from a scientific experiment gone wrong. During the most recent Playstation State of Play we also got the latest look at new character Lily, the definitely not new character Cammy and everyone’s favourite mohawked powerbomb machine Zangief.Īfter the critical success of innovative timeloop shooter Deathloop, here’s another unique twist from developer Arkane (this time from its Austin-based studio). SF6 features a substantial revamp of the original World Warriors (shout out to cop-turned-kung fu master Chun Li and a Ken, who looks like he’s fallen on hard times) as well as new challengers like French grappling fashionista Manon and graffiti ninja Kimberley. Of course it’s also all about the roster. But the ability to create your own fighter to take to an expansive single-player mode and an online battle hub is what’s going to build a confident new platform for both veteran fighting game fans and a new generation. With a bold hyper-real style and a more accessible control option, early hands-on already reveal a supremely polished fighting game with exciting new systems. Fighting games feel like that specialist dying breed, but if anything’s going to reinvigorate the genre then Street Fighter 6 is going to be the one.
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